BrainFocus Logo BrainFocus
Download on Google Play
Designed for Students, Professionals, & Biohackers

Train your brain with scientifically grounded cognitive friction.

BrainFocus is a minimalist cognitive training application designed to improve working memory, response inhibition, and sustained attention through deliberate neural strain.

Engineered for Results, Not Distractions

Built from the ground up to respect your attention and device capabilities.

OLED-Optimized Dark Mode

Built with a pure black (#000000) background to minimize battery drain on OLED screens and eliminate eye strain.

Scientifically Grounded

Games engineered around working memory load, interference suppression, and impulse control rather than mindless speed.

Local Privacy First

All session history, scores, and personal progress are stored securely and privately on your local device.

Smart Monetization

Free tier supported by non-intrusive ads with options for permanent Pro Access and Focus Shields.

Session Analytics & Statistics

Monitor your cognitive growth over time with real-time tracking of high scores, accuracy rates, and total focus minutes directly on your dashboard.

Version 1.0

Included Cognitive Modules

Each game targets a specific executive function necessary for high-level focus and mental clarity.

Anti-Stroop 01

Chromatic Inhibition

Swipe based on word meaning while overriding visual conflicting ink colors.

The "No-Go" Twist:

When word and ink color match, complete inactivity is required. Swiping costs a life; waiting earns bonus points.

Scaling Load:

Font styles, italics, bolding, and foreign language words dynamically increase load after every streak.

Targets: Response Inhibition
Memory & Spatial 02

Zen Tiles

A face-down grid where users flip tiles to find matching pairs with satisfying visual feedback.

The "Crucial Delay" Twist:

Mismatched tiles stay face-up for a mandatory 3-second cooling period, forcing deep visual encoding.

Input Queueing:

Taps during exposure delay are queued and executed immediately upon flip-back for fluid pacing.

Targets: Working Memory & Mapping
Reaction Trainer 03

Impulse Control

A high-tempo dual-stimulus game testing rapid decision-making under stress.

Rule Matrix:

Combines dynamic color triggers (Green/Red) and action prompts (Tap/Hold) to prevent impulsive error patterns.

Tempo Scaling:

Demands immediate cognitive control and rapid context-switching speed.

Targets: Action Selection & Impulse